Traits

Trilobite [Fossil + Enchanted]

Trilobite [Fossil + Enchanted] (Special Mutation)

Category: Fusion Mutation
BIO

A Fusion Mutation (Enchanted + Fossil Snack "Any Variation"), that creates prehistoric Trilobite and Isopod like tails, antenna and back armor.

OBTAINED

Only by using both potions & a Fusion Item

Gentle Haunted Spider [Haunted + Enchanted]

Gentle Haunted Spider [Haunted + Enchanted] (Special Mutation)

Category: Fusion Mutation
BIO

A Fusion Mutation (Haunted + Enchanted),

Legs - that gives plumes 3 pairs of primary front legs and 1 pair of back legs if they do not have any.
Tail + Silk - Their tail becomes a spider like tail that produces silk with two hidden spinnerets. They are able to produce silk and their silk will take on coadle silk traits. If they do not have those traits then they will gain common coadle silk.
Eyes - Plumes will also gain an extra set of smaller eyes under their main set.
Fangs - They will gain small toothed fangs. Or their canines will become more pronounced.
Sticky - Able to climb on walls and smooth surfaces

Obtained

Only by using both potions & a Fusion Item

Ornamental Tail [Aqua + Terra]

Ornamental Tail [Aqua + Terra] (Special Mutation)

Category: Fusion Mutation
BIO

A Fusion Mutation (Aqua + Terra), that creates glass ornamental fins

OBTAINED

Only by using both potions & a Fusion Item

Practical Tail [Aqua + Terra]

Practical Tail [Aqua + Terra] (Special Mutation)

Category: Fusion Mutation
BIO

A Fusion Mutation (Aqua + Terra), that creates glass practical tail fins

OBTAINED

Only by using both potions & a Fusion Item

Chimera

Chimera (Event Rare)

Category: Misc

This applies to all species, Chimera plumes are two souls merged at conception. They contain two souls combined into one being. Due to this they have numerous benefits

- Can hold 2 elements at the same time (One for each half)
- Can enter two different Careers (One for each half)
- Can hold cursing & blessing or different blessings/cursings (One for each side)

Essentially being able to be played as two different characters in one!

White Bones

White Bones (Common)

Category: Misc

Bones can be white to neutral off white colors
- Bone color effects teeth, bones, bony spines and claws of all species

Stained Bones

Stained Bones (Very Uncommon)

Category: Misc

Bones can be any moderately dark neutral or earthtone color. These colors are muted and natural (Browns, Grays)
- Bone color effects teeth, bones, bony spines and claws of all species

Colored Bones

Colored Bones (Very Uncommon)

Category: Misc

Bones can be any color that is unnatural or bright. From pastel colors to very deep vibrant colors.
- Bone color effects teeth, bones, bony spines and claws of all species

Gradient Bones

Gradient Bones (Rare)

Category: Misc

Bones can be a gradient of any 2 colors
- Bone color effects teeth, bones, bony spines and claws of all species

Black Bones

Black Bones (Very Rare)

Category: Misc

Bones often are Black or near black in color. Often seen as a sign of having been around the Overseer or a symbol of bad luck.
- Bone color effects teeth, bones, bony spines and claws of all species

Glowing Bones

Glowing Bones (Very Rare)

Category: Misc

Bones can be any single color and glow. The glow is bioluminescent!
- Bone color effects teeth, bones, bony spines and claws of all species

Metallic Bones

Metallic Bones (Event Rare)

Category: Misc

Bones can be any one color but holds a metallic shine to them. This trait is only seen during the Winter seasons as a very special gifty Trait!
- Bone color effects teeth, bones, bony spines and claws of all species

Rainbow Bones

Rainbow Bones (Event Rare)

Category: Misc

Bones can be any color of the rainbow be it pastel or vibrant hues! This trait is only seen during the spring time events
- Bone color effects teeth, bones, bony spines and claws of all species

Freedom Flames

Freedom Flames (Event Rare)

Category: Misc

Species: Coadle & Kaima (With Coadle Form)
First Event:
2023 Freedom Celebration
These flames are exclusive to Coadles when they are full of emotion and excitement. These flames are a gift from Neve and Iris to fellow Coadles (And can show in some Kaima who have a Coadle form). They are flames that are characterized by coming from a coadle's crests and tails. For keepers it goes the full length of their back through every crest they have. The flames are bright, warm and appear when a Coadle is feeling intense feelings of joy, sorrow, anger, fear etc.

Mirage Fur

Mirage Fur (Event Rare)

Category: Misc
BIO

A rare event mutation that causes the fur or feathers of a plume in some small areas to seem animated and shift. Not by color but whole images and patterns constantly changing. Like flowing water, animated lightning, flying ghosts, or other simple flat imagery that can loop. Typically remaining one set of colors but showing movement. Mirage fur may also glow but it can never be irridescent.

Obtained

Currently is not obtainable except by special sale by site staff

Glowing Markings

Glowing Markings (Rare)

Category: Misc
Bio

Glowing Markings are markings that emit some sort of light. They can be any color or gradient of colors or patterns. But they can only cover up to 20% of a plume's body and cannot leave their body. Example of glowing star patterns glowing off the body. They must also remain the same shape and colors at all times unless glow paint is used to change or shift them.

Note: This only applies to Clay (Coadles), Masks (Coadles, Feathercloaks), Fur (All species), and Hair (Sucats). It does not effect Chii, Eyes, Silk, or Kaima Masks.

Obtaining

Must use a Glow Paint to obtain this trait

Glittery Markings

Glittery Markings (Very Uncommon)

Category: Misc
Bio

Glittering Markings are markings that have a metallic sparkle to them. They can be any color or gradient of colors or patterns. But they can only cover up to 20% of a plume's body and cannot leave their body. Example of glitter trailing behind a plume. They must also remain the same shape and colors at all times unless glitter paint is used to change or shift them. They cannot appear iridescent as it becomes a mutation.

Note: This only applies to Clay (Coadles), Masks (Coadles, Feathercloaks), Fur (All species), and Hair (Sucats). It does not effect Chii, Eyes, Silk, or Kaima Masks.

Obtaining

Must use a Glitter Paint to obtain this trait

Metallic Markings

Metallic Markings (Rare)

Category: Misc
Bio

Metallic Markings are markings that reflect light consistently like a shiny metallic surface. They can be any color or gradient of colors or patterns. But they can only cover up to 20% of a plume's body and cannot leave their body. They must also remain the same shape and colors at all times unless metallic paint is used to change or shift them.

Note: This only applies to Clay (Coadles), Masks (Coadles, Feathercloaks), Fur (All species), and Hair (Sucats). It does not effect Chii, Eyes, Silk, or Kaima Masks.

Obtaining

Must use a Metallic Paint to obtain this trait

Permanent Clay Damage

Permanent Clay Damage (Event Rare)

Category: Misc
Species: Coadle

Coadle clay is very fast healing and if not healed can be shed and regrown fully like an exoskeleton for more major damage. But sometimes, damage is forever and will show up even in new layers of clay that form on the coadle. Silk will not grow in these exposed areas and they will never heal. This is usually due to some sort of permanent highly magical damage. They are also not inheritable.

Body scales [Misc]

Body scales [Misc] (Rare)

Category: Misc

This applies to all species except Dracokai!

Kaima - Scales can appear anywher on their body from a few scale accents or up to 10% of their body
Coadles - Can only form on their clay body and can be a few accent scales or up to 10% of their clay body
Sucats - Can appear anywhere on their body except inside their ears and can be a few accent scales or up to 10% of their body
Feathercloaks - Can appear anywhere on their body with the exception of their cloak and can be a few accent scales or up to 10% of their body

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