Traits
Bald Coadle [Crest] (Restricted)
Coadle Crests are mandatory and can only be damaged temporarily. They give coadles expression, protection and are part of their general body.
Balanced Coadle [Crest] (Common)
Coadle Crests are mandatory and can only be damaged temporarily. They give coadles expression, protection and are part of their general body.
Balanced Crests are exactly 3 in number and are all about the same size layered over top of each other.
Uneven Coadle [Crest] (Uncommon)
Coadle Crests are mandatory and can only be damaged temporarily. They give coadles expression, protection and are part of their general body.
Uneven Crests are usually unbalanced and can be 3 or 4 layers. If 4 they can be balanced and are a little less typical.
Epic Coadle [Crest] (Rare)
Coadle Crests are mandatory and can only be damaged temporarily. They give coadles expression, protection and are part of their general body.
Epic Crests are even and have 3 layers. They will often have 1-3 small to long length feathers on each side of their head growing behind their ears on their clay. These feathers are not true feathers and are made of the same material as their clay.
Hybrid Coadle Clay [Crest] (Fusion Rare)
Coadle Crests are mandatory and can only be damaged temporarily. They give coadles expression, protection and are part of their general body.
Hybrid Crests can be even or uneven, have 3-4 layers. They will often have 1-3 small to medium length feathers on each side of their head growing behind their ears on their clay. These feathers are not true feathers and are made of the same material as their clay.
Royal Coadle [Crest] (Restricted)
Coadle Crests are mandatory and can only be damaged temporarily. They give coadles expression, protection and are part of their general body.
Royal Crests are even or uneven and have 4-6 layers. They will often have 1-3 small to medium length feathers on each side of their head growing behind their ears on their clay. These feathers are not true feathers and are made of the same material as their clay. They can also have mask like quills that are very sharp and often metallic/shiny. And between the layers of the crests there is often smaller clay feathers growing inbetween for extra decoration.
Royal & Royal Heir only!
Skeletal [Haunted] (Mutation)
10-70% of the Plume's body can be made of Bones or Skeleton. Bones can be any color regardless of the Plumerian's traits
Obtained - Only through the Haunted Potion
Ghost [haunted] (Mutation)
Ghost gives a Plumerian Transparent or see through body with a glow. This is applied to 50-100% of the Plumerian. They'll also be able to fly, and when flying have ghost tails from the waist down.
Obtained - Only through the Haunted Potion
Many Eyes [haunted] (Mutation)
Eyes are real! They can blink, look around and are set into the clay, fur and cloaks of various Plumerians. Eyes cover 10-30% of the Plumerian's body.
Obtained - Only through the Haunted Potion
Limbs [haunted] (Mutation)
This allows a Plumerian to have up to 2 extra pairs of limbs. Limbs that count include wings, arms, legs, ears, and even heads. They can have up to two heads making them a 3 headed Cerberus.
Obtained - Only through the Haunted Potion
Bat Wings [haunted] (Mutation)
Bat wings galore! You can only have up to 3 pairs of wings added. Replacing existing wings, such as on a dracokai counts as (one pair) even if they have four to five pairs of wings.
- Big wings - mustn't be bigger than the Plumerian's arm span (length of two arms)... Unless Dracokai and replacing their regular wings. They can be placed anywhere along their backs from their shoulders to their hips.
- Medium wings - Can be placed behind the ears, anywhere along the back between the shoulders and hip. Can also be placed at elbows. These are about as long as a Plumerian's forearm
- Small wings - Can be placed behind the ears, on cheeks, wrists, elbows, or along the back. Wings cannot be bigger than a hand/paw/foot in side compared to the plumerian.
Obtained - Only through the Haunted Potion
Undead [haunted] (Mutation)
Rotten flesh, exposed muscles and tissues, with sparse fur and some bones? This is the Zombie, Undead Plumerian. They can have any level of rot or destruction so long as they are not more than 10% skeletons. They don't need their organs or bones and can be hallow, have holes in their bodies, live without their masks, souls and do not bleed or heal their wounds (They can heal HP but not their looks)
Obtained - Only through the Haunted Potion
Snow Angel [snowflake] (Event Rare)
This trait grants glittery long flow feathered tails, glittery snow wings with 3 crystal ice primary feathers and ice elemental abilities. The ring on their tails prevent them from melting and keep them ice cold. Along with the ring it makes them immune to negative effects of cold weather.
Obtained
Using the Angel Snowflake which is a very rare seasonal item
Noodle Dracokai [Noodle] (Mutation)
Dracokai Variant of the Noodle mutation. Extra long noodles! Applies to all Dracos in similar fashion.
Noodle Kaima [Noodle] (Mutation)
Kaima variant of the noodle mutation, applies to all Kaima forms equally!
Noodle Coadle [Noodle] (Mutation)
Coadle variant of the noodle mutation. Applies to all coadles equally!
Noodle Cloak [Noodle] (Mutation)
Cloak variant of the noodle mutation. This applies to all cloaks equally
Noodle Sucat [noodle] (Mutation)
Sucat variation of the noodle mutation. This noodle mutation effects all sucats equally
Mini Cloak [Mini] (Mutation)
Mini Mutations are obtained via the Mini Macaroni bowl. All Minis are between 3 inchs to 12 inches tall regardless of subspecies or species. Though larger subclasses tend to lean on the taller side and smaller subclasses lean towards the smaller side.
Art by Oni
Mini Coadle [Mini] (Mutation)
Mini Mutations are obtained via the Mini Macaroni bowl. All Minis are between 3 inchs to 12 inches tall regardless of subspecies or species. Though larger subclasses tend to lean on the taller side and smaller subclasses lean towards the smaller side.
Art by Oni